Here is the walk cycle I did for the Juggernaut, He is the main boss for Lumen Lacuna, a game that I worked on last year. His main characteristic is that he has one really big arm which made it a lot of fun to play around with the physicality of the character.
Monday, November 29, 2010
Finally a post that has animations!!!!!
Here is the final I did for my animation class freshmen year, I animated the samurai on the left and Chase Lawhead animated the Samurai on the right. We both stuck to just silhouettes to keep the animation clear and simple.
Sunday, November 28, 2010
it's been a while
Sunday, May 9, 2010
Monday, December 7, 2009
Sunday, December 6, 2009
Tuesday, November 24, 2009
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