Here are some designs for my up coming project involving a security guard, an alarm, and some wacky adventures.
Monday, November 29, 2010
Here is the walk cycle I did for the Juggernaut, He is the main boss for Lumen Lacuna, a game that I worked on last year. His main characteristic is that he has one really big arm which made it a lot of fun to play around with the physicality of the character.
Here is the final I did for my animation class freshmen year, I animated the samurai on the left and Chase Lawhead animated the Samurai on the right. We both stuck to just silhouettes to keep the animation clear and simple.
Sunday, November 28, 2010
I haven't uploaded anything in a while, so I decided to update with some character designs I did a while back. I plan on putting up my animations soon, after all this is supposed to be an animation blog haha.